Previously I worked with programming a new website for strawbees.com, and the second project was to create a similar website to a new target group; educators. To separate the education site from the retail site we divided them on two subdomains. Layout is mostly the same but color schemes and some minor functionalities differ.
Check out education.strawbees.com
Together with the briliant mind of studiooddball we created a refreshed website for Strawbees; a Swedish toy company. She did the design and I did all the programming. Some features:
- Online store
- Driven by WordPress, PHP and MySQL
- Responsive design
Check out their website
Together with my brother we are creating a game for iOS, Android, Mac and Windows. Currently a work in progress but it is starting to be rather fun and challanging gameplay.
Computer graphics is done by my brother; Jonathan Nilsson at Crocoraff.com. I do the C# programming in Unity3D which is quite pleasant to work with. The whole project is open sourced at github.
Rapid prototyping is a great way of researching concepts for new products. Recently I got the task of making a proof-of-concept for a Bluetooth device that needed to communicate with smart phones. In a matter of weeks I could present a interface hardware written in C++ and Arduino, together with a rather simple but fully functional mobile app.
When developing new features for marine applications now and then I have the opportunity to work with solving complex problems. Sometimes the solution to those problems are sufficiently good to be patented. I have written numerous internal innovation declarations and a few of them have made it further than others. Right now I am the sole inventor of one patent which is pending in Sweden, and also co-inventor of two patents being filed by one of our company partners (patents also pending).
I have been responsible for automating a large portion of the software build environment for Cpac Systems marine products. Basically new software is built by an automated build server every time someone commits new code to the software repository, but also on request when a software release needs to be done. I have automated the build and release processes piece by piece and now (with a few exceptions) we can release a new software for a large batch of products in a matter of minutes, compared to before when a software release could take a day. The reason for this is Python scripts that handle the complete build and documentation process of every software, which is done in parallell for a multitude of products. Before this process would be done by individuall software programmers for "their product" on build day.
I like automating boring tasks, and one of them sometimes is integration testing. At Cpac Systems I have been writing scripts and configuring hardware for automatic testing of Electronic Control Units (ECUs). Basically connecting the essential control units for running a boat to the same system, and writing automatic test cases that perform hardware-in-the-loop (HIL) tests. All of it connected to Jenkins Continous Integration server.
The project involved solving complex problems and also lots of boat testing around the world (Sweden, Japan and the US). My main tasks were to implement software algorithms, and as a side project I also developed a boat simulator to reduce time spent doing boat testing.
Collaboration between industry and academia is something I consider important. From mid 2016 to now I have been the contact person between a vehicle simulation group at Chalmers University of Technology. I also try to attend student fairs where Cpac Systems is exhibiting. All in all, it is a great way of staying in contact with future engineers and technologies.