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Trying some game development in Python

I wanted to learn some basic game development in OpenGL and Python. Pyglet is very good for this kind of thing. Unfortunately it seems to have a less active community compared to Pygame (but in my opinion Pyglet seems much more Pythonic in its design). My game will not win any awards since it is a Asteroids clone. But it has some other features like:

  • Bullets have recoil and will slightly accelerate the ship rearwards when shooting.
  • Game graphics from a professional artist. (nalishac.com)
  • When I started this list I thought there would be more features but I think this is it.

pyglet-asteroids on Github

 

Using a lot of code and inspiration from:

Code structure and inspiration from:

Taggad med:
Kategori: Blog
2 Comments »Trying some game development in Python
  1. Jonathan Hartley skriver:

    That's really cool! I love the look of your asteroids.

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